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I didnt think you could cap (by marines) a m3/m4/m5 unless it had an upgrade, the cargo life suppost system. I'm just going to just moving on to caping captial ships as my marines are just coming up to 5* (all 60 of them). Now a days i have massive complex hubs and 20 or so universal traders and make about 2m per minute in SATA and a massive army of ships. With 850k you should be able to get a mercury from omicron lyrea and after you do a few trade runs with it you should be able to get you investment back. I don't have any ships following me for this reason (got a few doing complex trading runs, a dozen or so docked at various stations waiting for me to need the backup and a couple of unique ones that I'm just not risking being undocked). If you have ships following you and you're at 10x speed, chances are they will die before you reach your destination. Again there's a good guide on the Egosoft forums that explains why the autopilot is rubbish (basically it's hugely complicated and when you speed up time it becomes even more hugely complicated). One adds the ability to teleport over a computer hacking device (once the ship shields are down), this then hacks the ship computer and makes it yours, much easier than the vanilla way (buy marines, train marines, shoot ship shields, launch marines, hope they get through the hull, hope they fight through the decks, hope that they hack the computer core).
X3 terran conflict sell ship mods#
I've taken the easier option for boarding and got a couple of mods for it. There are several good guides for this on the Egosoft forums. NPC pilots in ships larger than M3's will not abandon their ship, so the only way to get these is through boarding. I think Best Buy/Sell is only useful/use-able if you have a complex.Ĭapturing ships is hard(ish) in vanilla and expensive(ish) to start doing. I stripped it of all it's weapons but it has some decent stats if I upgraded it and only sells for 43k when stripped. I also have an enhanced Pericles and am unsure if I should sell it. I also have the ability to store 10 marines and have a bio whatsit so I can get decent ones however haven't yet so I could use that method for taking over ships I guess.
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I also bought a scanner in the hope that I might be able to scan a pirate freighter and be able to capture that so suggestions welcomed on that. I kind of need a decent fighting ship, I have a saber that I started with and it doesn't cut it and a iguana vanguard but it's weapons run the power down so fast so I need to buy some new ones for that but don't have rep to get them yet.
X3 terran conflict sell ship how to#
Overall I have 850k so suggestions on how to spend that would be welcome. I've been trying to capture some ships for money but am not having much luck as I can't find anywhere where there are low level pirate/xenon ships to capture so only managed to get a few, though almost all my money has come from them.
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I've been looking for pirate ones that I might manage to capture but can't find any.
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How does one get freight ships? They are all very expensive and I can't get that much money together without trading in the first place. Having fun but I have come across a problem that google doesn't seem to have answers on. Well I said I wouldn't buy it and I ended up doing it anyway.
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